None#
Cannot Read
Can Write
Description#
Does not set any value
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Set]
[Title("None")]
[Category("None")]
[Description("Does not set any value")]
[Image(typeof(IconNull), ColorTheme.Type.TextLight)]
[Keywords("Null", "Empty")]
[Serializable]
public class TypeQuaternionNoneSet : TypeQuaternion
{
public override bool IsNone => true;
public override Quaternion Get(Args args)
{
return default;
}
public override void Set(Quaternion value, Args args)
{ }
public override string ToString()
{
return TextUtils.TEXT_NULL;
}
}
}