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Quality Settings Global Texture Mipmap Limit#

Settings / Quality Settings / Quality Settings Global Texture Mipmap Limit

  • Can Read

  • Can Write

Description#

The Global Texture Mipmap Limit static property of the Quality Settings class

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    [Set]

    [Title("Quality Settings Global Texture Mipmap Limit")]
    [Category("Settings/Quality Settings/Global Texture Mipmap Limit")]
    [Description("The Global Texture Mipmap Limit static property of the Quality Settings class")]

    [Image(typeof(IconCog), ColorTheme.Type.TextLight, typeof(BadgeSettings))]
    [Keywords("Graphics, Quality, Options, Performance")]

    [Serializable]
    public class GenTypeInteger_QualitySettings_GlobalTextureMipmapLimit : TypeNumber
    {

        public override double GetPreview(GameObject source)
        {
            return QualitySettings.globalTextureMipmapLimit;
        }

        public override double Get(Args args)
        {
            return QualitySettings.globalTextureMipmapLimit;
        }

        public override void Set(double value, Args args)
        {
            QualitySettings.globalTextureMipmapLimit = (int) value;
        }

        public override string ToString()
        {
            return $"Quality Settings Global Texture Mipmap Limit";
        }

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}
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