Reflection Probe Render Probe#
Rendering / Reflection Probe / Reflection Probe Render Probe TargetTexture
Can Read
Cannot Write
Description#
Returns the execution of Render Probe method on the Reflection Probe component
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;
namespace VisualScript.Runtime
{
[Get]
[Title("Reflection Probe Render Probe")]
[Category("Rendering/Reflection Probe/Render Probe", "TargetTexture")]
[Description("Returns the execution of Render Probe method on the Reflection Probe component")]
[Image(typeof(IconReflectionProbe), ColorTheme.Type.Blue)]
[Serializable]
public class GenTypeInteger_ReflectionProbe_RenderProbe_1_RenderTextureTargetTexture : TypeNumber
{
[SerializeField] private GetGameObject m_ReflectionProbe = new GetGameObject(
new GenTypeGameObject_ReflectionProbe()
);
[SerializeField] private GetTexture m_TargetTexture = new GetTexture();
public override double Get(Args args)
{
ReflectionProbe component = this.m_ReflectionProbe.Get<ReflectionProbe>(args);
if (component == null) return default;
double value = (double) component.RenderProbe(
(RenderTexture) this.m_TargetTexture.Get(args)
);
return value;
}
public override string ToString()
{
return $"{this.m_ReflectionProbe} Render Probe ({this.m_TargetTexture})";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}