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Camera Vertical To Horizontal Field Of View#

Rendering / Camera / Camera Vertical To Horizontal Field Of View

  • Can Read

  • Cannot Write

Description#

Returns the execution of Vertical To Horizontal Field Of View static method on the Camera class

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Camera Vertical To Horizontal Field Of View")]
    [Category("Rendering/Camera/Vertical To Horizontal Field Of View")]
    [Description("Returns the execution of Vertical To Horizontal Field Of View static method on the Camera class")]
    
    [Image(typeof(IconCamera), ColorTheme.Type.Blue)]
    
    [Serializable]
    public class GenTypeNumber_Camera_VerticalToHorizontalFieldOfView_2 : TypeNumber
    {
        [SerializeField] private GetNumber m_VerticalFieldOfView = new GetNumber();
        
        [SerializeField] private GetNumber m_AspectRatio = new GetNumber();
        
        public override double Get(Args args)
        {
            double value = (double) Camera.VerticalToHorizontalFieldOfView(
                (float) this.m_VerticalFieldOfView.Get(args),
                (float) this.m_AspectRatio.Get(args)
            );
            return value;
        }
        
        public override string ToString()
        {
            return $"Camera Vertical To Horizontal Field Of View ({this.m_VerticalFieldOfView}, {this.m_AspectRatio})";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

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