Inter Collision Distance#
Physics / Inter Collision Distance
Can Read
Can Write
Description#
The Inter Collision Distance static property of the Physics class
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Set]
[Title("Inter Collision Distance")]
[Category("Physics/Inter Collision Distance")]
[Description("The Inter Collision Distance static property of the Physics class")]
[Image(typeof(IconPhysics), ColorTheme.Type.Lime)]
[Serializable]
public class GenTypeNumber_Physics_InterCollisionDistance : TypeNumber
{
public override double GetPreview(GameObject source)
{
return Physics.interCollisionDistance;
}
public override double Get(Args args)
{
return Physics.interCollisionDistance;
}
public override void Set(double value, Args args)
{
Physics.interCollisionDistance = (float) value;
}
public override string ToString()
{
return $"Physics Inter Collision Distance";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}