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Empty Scriptable Objects#

  • Can Read

  • Cannot Write

Description#

An empty collection of Scriptable Objects

Code#

using System;
using System.Collections.Generic;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]

    [Title("Empty Scriptable Objects")]
    [Category("Empty Scriptable Objects")]

    [Description("An empty collection of Scriptable Objects")]
    [Image(typeof(IconNull), ColorTheme.Type.TextLight)]

    [Keywords("None", "Null", "Zero")]

    [Serializable]
    public class TypeCollectionScriptableObjectsEmpty : TypeCollectionScriptableObjects
    {
        public override void Get(Args args, List<ScriptableObject> values)
        {
            values.Clear();
        }

        public override string ToString()
        {
            return "Empty";
        }
    }
}
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