---
tags:
    - "UI, Layout"
---

# Rect Transform Reapply Driven Properties

[UI](../../index.md) / [Layout](../index.md) / [Rect Transform](index.md) / **Rect Transform Reapply Driven Properties**

## Description

Executes whenever the static Reapply Driven Properties event of Rect Transform class is invoked

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Rect Transform Reapply Driven Properties")]
    [Category("UI/Layout/Rect Transform/Reapply Driven Properties")]
    [Description("Executes whenever the static Reapply Driven Properties event of Rect Transform class is invoked")]
    
    [Image(typeof(IconRectTransform), ColorTheme.Type.TextLight)]
    [Keywords("UI, Layout")]
    
    [Serializable]
    public class GenTriggerRectTransform_ReapplyDrivenProperties : Trigger
    {
        
        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Rect Transform");
            string member = TextUtils.ThemeAsKeyword("Reapply Driven Properties");
            return $"{className} {member}";
        }
        
        public override void OnDisable()
        {
            base.OnDisable();
            RectTransform.reapplyDrivenProperties -= this.Run;
        }
        
        public override void OnEnable()
        {
            base.OnEnable();
            RectTransform.reapplyDrivenProperties += this.Run;
        }
        
        private void Run(RectTransform value1)
        {
            using Args args = Args.Get(
                this.Component,
                this.Component
            );
            
            this.Run(args);
        }
    }
}


```

