---
tags:
    - "Variable"
    - "Clear"
    - "Clean"
    - "Remove"
    - "Wipe"
---

# Clear Variable

[Variables](index.md) / **Clear Variable**

## Description

Clears all values of a variable

## Parameters

| Name | Description |
| :--- | :---------- |
| Variable | The variable to be cleared |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Clear Variable")]
    [Image(typeof(IconVariable), ColorTheme.Type.TextLight, typeof(BadgeCross))]
    
    [Description("Clears all values of a variable")]
    [Category("Variables/Clear Variable")]
    
    [Parameter("Variable", "The variable to be cleared")]
    
    [Keywords("Variable", "Clear", "Clean", "Remove", "Wipe")]
    
    [Serializable]
    public class InstructionCoreVariableClear : Instruction
    {
        [SerializeField] private GetVariable m_Variable = new GetVariable();

        protected override string GetTitle(GameObject source) => $"Clear {this.m_Variable}";

        protected override Awaitable Run(Args args)
        {
            this.m_Variable.Get(args)?.Clear();
            return Done;
        }
    }
}
```

