---
tags:
    - "UI, Layout"
---

# Rect Transform Force Update Rect Transforms

[UI](../../index.md) / [Layout](../index.md) / [Rect Transform](index.md) / **Rect Transform Force Update Rect Transforms**

## Description

Executes the Force Update Rect Transforms method on the Rect Transform component

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Rect Transform Force Update Rect Transforms")]
    [Category("UI/Layout/Rect Transform/Force Update Rect Transforms")]
    [Description("Executes the Force Update Rect Transforms method on the Rect Transform component")]
    
    [Image(typeof(IconRectTransform), ColorTheme.Type.TextLight)]
    [Keywords("UI, Layout")]
    
    [Serializable]
    public class GenInstructionRectTransform_ForceUpdateRectTransforms_0 : Instruction
    {
        [SerializeField] private GetGameObject m_RectTransform = new GetGameObject(
            new GenTypeGameObject_RectTransform()
        );
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Force Update Rect Transforms");
            return $"{this.m_RectTransform} {method}";
        }
        
        protected override Awaitable Run(Args args)
        {
            RectTransform component = this.m_RectTransform.Get<RectTransform>(args);
            if (component == null) return Done;
            
            component.ForceUpdateRectTransforms();
            
            return Done;
        }
    }
}


```

