# Textmeshpro   Text  Ui 

- [Set TextMeshPro - Text (UI) Auto Size Text Container](geninstructionbool-textmeshprougui-setautosizetextcontainer.md)
- [TextMeshPro - Text (UI) Calculate Layout Input Horizontal](geninstructiontextmeshprougui-calculatelayoutinputhorizontal-0.md)
- [TextMeshPro - Text (UI) Calculate Layout Input Vertical](geninstructiontextmeshprougui-calculatelayoutinputvertical-0.md)
- [TextMeshPro - Text (UI) Compute Margin Size](geninstructiontextmeshprougui-computemarginsize-0.md)
- [TextMeshPro - Text (UI) Force Mesh Update](geninstructiontextmeshprougui-forcemeshupdate-2.md)
- [TextMeshPro - Text (UI) Rebuild](geninstructiontextmeshprougui-rebuild-1.md)
- [TextMeshPro - Text (UI) Recalculate Clipping](geninstructiontextmeshprougui-recalculateclipping-0.md)
- [TextMeshPro - Text (UI) Set All Dirty](geninstructiontextmeshprougui-setalldirty-0.md)
- [TextMeshPro - Text (UI) Set Layout Dirty](geninstructiontextmeshprougui-setlayoutdirty-0.md)
- [TextMeshPro - Text (UI) Set Material Dirty](geninstructiontextmeshprougui-setmaterialdirty-0.md)
- [TextMeshPro - Text (UI) Set Vertices Dirty](geninstructiontextmeshprougui-setverticesdirty-0.md)
- [TextMeshPro - Text (UI) Update Font Asset](geninstructiontextmeshprougui-updatefontasset-0.md)
- [TextMeshPro - Text (UI) Update Mesh Padding](geninstructiontextmeshprougui-updatemeshpadding-0.md)
- [TextMeshPro - Text (UI) Update Vertex Data](geninstructiontextmeshprougui-updatevertexdata-1-tmp-vertexdataupdateflagsflags.md)

