# Graphic

- [Set Graphic Raycast Target](geninstructionbool-graphic-setraycasttarget.md)
- [Set Graphic Color](geninstructioncolor-graphic-setcolor.md)
- [Graphic Cross Fade Alpha](geninstructiongraphic-crossfadealpha-3.md)
- [Graphic Cross Fade Color](geninstructiongraphic-crossfadecolor-5-colortargetcolor-floatduration-boolignoretimescale-boolusealpha-boolusergb.md)
- [Graphic Graphic Update Complete](geninstructiongraphic-graphicupdatecomplete-0.md)
- [Graphic Layout Complete](geninstructiongraphic-layoutcomplete-0.md)
- [Graphic On Culling Changed](geninstructiongraphic-oncullingchanged-0.md)
- [Graphic On Rebuild Requested](geninstructiongraphic-onrebuildrequested-0.md)
- [Graphic Rebuild](geninstructiongraphic-rebuild-1.md)
- [Graphic Set All Dirty](geninstructiongraphic-setalldirty-0.md)
- [Graphic Set Layout Dirty](geninstructiongraphic-setlayoutdirty-0.md)
- [Graphic Set Material Dirty](geninstructiongraphic-setmaterialdirty-0.md)
- [Graphic Set Native Size](geninstructiongraphic-setnativesize-0.md)
- [Graphic Set Raycast Dirty](geninstructiongraphic-setraycastdirty-0.md)
- [Graphic Set Vertices Dirty](geninstructiongraphic-setverticesdirty-0.md)
- [Set Graphic Material](geninstructionmaterial-graphic-setmaterial.md)

- [Image](image/index.md)
- [Raw Image](raw-image/index.md)
- [Text](text/index.md)
- [Textmeshpro   Text  Ui ](textmeshpro---text--ui-/index.md)
- [Tmp Text](tmp-text/index.md)

