# Hierarchy

- [Set Transform Has Changed](geninstructionbool-transform-sethaschanged.md)
- [Set Transform Parent](geninstructiongameobject-transform-setparent.md)
- [Set Transform Hierarchy Capacity](geninstructioninteger-transform-sethierarchycapacity.md)
- [Transform Detach Children](geninstructiontransform-detachchildren-0.md)
- [Transform Set As First Sibling](geninstructiontransform-setasfirstsibling-0.md)
- [Transform Set As Last Sibling](geninstructiontransform-setaslastsibling-0.md)
- [Transform Set Parent](geninstructiontransform-setparent-2-transformparent-boolworldpositionstays.md)
- [Transform Set Sibling Index](geninstructiontransform-setsiblingindex-1.md)

