# Light Remove Command Buffers

[Rendering](../index.md) / [Light](index.md) / **Light Remove Command Buffers**

## Description

Executes the Remove Command Buffers method on the Light component

## Parameters

| Name | Description |
| :--- | :---------- |
| Evt |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;

namespace VisualScript.Runtime
{
    [Title("Light Remove Command Buffers")]
    [Category("Rendering/Light/Remove Command Buffers")]
    [Description("Executes the Remove Command Buffers method on the Light component")]
    
    [Image(typeof(IconLight), ColorTheme.Type.Yellow)]
    
    [Parameter("Evt")]
    
    [Serializable]
    public class GenInstructionLight_RemoveCommandBuffers_1 : Instruction
    {
        [SerializeField] private GetGameObject m_Light = new GetGameObject(
            new GenTypeGameObject_Light()
        );
        
        [SerializeField] private LightEvent m_Evt = default;
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Remove Command Buffers");
            return $"{this.m_Light} {method} ({this.m_Evt})";
        }
        
        protected override Awaitable Run(Args args)
        {
            Light component = this.m_Light.Get<Light>(args);
            if (component == null) return Done;
            
            component.RemoveCommandBuffers(
                this.m_Evt
            );
            
            return Done;
        }
    }
}


```

