# Canvas Renderer Set Alpha

[Rendering](../index.md) / [Canvas Renderer](index.md) / **Canvas Renderer Set Alpha**

## Description

Executes the Set Alpha method on the Canvas Renderer component

## Parameters

| Name | Description |
| :--- | :---------- |
| Alpha |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;

namespace VisualScript.Runtime
{
    [Title("Canvas Renderer Set Alpha")]
    [Category("Rendering/Canvas Renderer/Set Alpha")]
    [Description("Executes the Set Alpha method on the Canvas Renderer component")]
    
    [Image(typeof(IconEye), ColorTheme.Type.TextLight)]
    
    [Parameter("Alpha")]
    
    [Serializable]
    public class GenInstructionCanvasRenderer_SetAlpha_1 : Instruction
    {
        [SerializeField] private GetGameObject m_CanvasRenderer = new GetGameObject(
            new GenTypeGameObject_CanvasRenderer()
        );
        
        [SerializeField] private GetNumber m_Alpha = new GetNumber();
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Set Alpha");
            return $"{this.m_CanvasRenderer} {method} ({this.m_Alpha})";
        }
        
        protected override Awaitable Run(Args args)
        {
            CanvasRenderer component = this.m_CanvasRenderer.Get<CanvasRenderer>(args);
            if (component == null) return Done;
            
            component.SetAlpha(
                (float) this.m_Alpha.Get(args)
            );
            
            return Done;
        }
    }
}


```

