---
tags:
    - "Physics, 3D"
---

# Articulation Body Publish Transform

[Physics 3D](../index.md) / [Articulation Body](index.md) / **Articulation Body Publish Transform**

## Description

Executes the Publish Transform method on the Articulation Body component

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Articulation Body Publish Transform")]
    [Category("Physics 3D/Articulation Body/Publish Transform")]
    [Description("Executes the Publish Transform method on the Articulation Body component")]

    [Image(typeof(IconPhysics), ColorTheme.Type.Lime, typeof(BadgeDot))]
    [Keywords("Physics, 3D")]

    [Serializable]
    public class GenInstructionArticulationBody_PublishTransform_0 : Instruction
    {
        [SerializeField] private GetGameObject m_ArticulationBody = new GetGameObject(
            new GenTypeGameObject_ArticulationBody()
        );

        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Publish Transform");
            return $"{this.m_ArticulationBody} {method}";
        }

        protected override Awaitable Run(Args args)
        {
            ArticulationBody component = this.m_ArticulationBody.Get<ArticulationBody>(args);
            if (component == null) return Done;

            component.PublishTransform();

            return Done;
        }
    }
}
```

