# Creation

- [Create Empty Game Object](instructioncoregameobjectcreateempty.md)
- [Create Primitive Game Object](instructioncoregameobjectcreateprimitive.md)
- [Destroy](instructioncoregameobjectdestroy.md)
- [Instantiate](instructioncoregameobjectinstantiate.md)
- [Instantiate from Pool](instructioncoregameobjectinstantiatefrompool.md)

