---
tags:
    - "Print"
    - "Console"
    - "Debug"
    - "Gizmo"
---

# Gizmo Sphere

[Debug](../index.md) / [Gizmos](index.md) / **Gizmo Sphere**

## Description

Displays a spherical gizmo in the scene

## Parameters

| Name | Description |
| :--- | :---------- |
| Mode | Whether to display a solid or a wireframe sphere |
| Position | The position of the sphere |
| Rotation | The rotation of the sphere |
| Radius | The radius of the sphere |
| Color | The color of the sphere |
| Duration | The amount of seconds the sphere will be displayed |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Gizmo Sphere")]
    [Image(typeof(IconSphereSolid), ColorTheme.Type.Lime)]

    [Description("Displays a spherical gizmo in the scene")]
    [Category("Debug/Gizmos/Sphere")]

    [Parameter("Mode", "Whether to display a solid or a wireframe sphere")]
    [Parameter("Position", "The position of the sphere")]
    [Parameter("Rotation", "The rotation of the sphere")]
    [Parameter("Radius", "The radius of the sphere")]
    [Parameter("Color", "The color of the sphere")]
    [Parameter("Duration", "The amount of seconds the sphere will be displayed")]

    [Keywords("Print", "Console", "Debug", "Gizmo")]

    [Serializable]
    public class InstructionCoreDebugGizmoSphere : Instruction
    {
        [SerializeField] private GizmoMode m_Mode = GizmoMode.Outline;
        [SerializeField] private GetVector3 m_Position = new GetVector3();
        [SerializeField] private GetQuaternion m_Rotation = new GetQuaternion();
        [SerializeField] private GetNumber m_Radius = new GetNumber(1f);
        [SerializeField] private GetColor m_Color = new GetColor(Color.green.SetAlpha(0.5f));
        [SerializeField] private GetNumber m_Duration = new GetNumber(1f);

        protected override string GetTitle(GameObject source) => $"Display {this.m_Mode} Sphere at {this.m_Position}";

        protected override Awaitable Run(Args args)
        {
            GizmosManager.Sphere(
                this.m_Position.Get(args),
                this.m_Rotation.Get(args),
                this.m_Radius.GetFloat(args),
                this.m_Color.Get(args),
                this.m_Mode,
                this.m_Duration.GetFloat(args)
            );

            return Done;
        }
    }
}
```

