---
tags:
    - "Draw"
    - "Debug"
    - "Gizmo"
    - "Pill"
---

# Gizmo Capsule

[Debug](../index.md) / [Gizmos](index.md) / **Gizmo Capsule**

## Description

Displays a capsule gizmo between two points in the scene

## Parameters

| Name | Description |
| :--- | :---------- |
| Mode | Whether to display a solid or a wireframe capsule |
| Start | The position of the first cap of the capsule |
| End | The position of the second cap of the capsule |
| Radius | The radius of the capsule |
| Color | The color of the capsule |
| Duration | The amount of seconds the capsule will be displayed |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Gizmo Capsule")]
    [Image(typeof(IconCapsuleSolid), ColorTheme.Type.Lime)]

    [Description("Displays a capsule gizmo between two points in the scene")]
    [Category("Debug/Gizmos/Capsule")]

    [Parameter("Mode", "Whether to display a solid or a wireframe capsule")]
    [Parameter("Start", "The position of the first cap of the capsule")]
    [Parameter("End", "The position of the second cap of the capsule")]
    [Parameter("Radius", "The radius of the capsule")]
    [Parameter("Color", "The color of the capsule")]
    [Parameter("Duration", "The amount of seconds the capsule will be displayed")]

    [Keywords("Draw", "Debug", "Gizmo", "Pill")]

    [Serializable]
    public class InstructionCoreDebugGizmoCapsule : Instruction
    {
        [SerializeField] private GizmoMode m_Mode = GizmoMode.Outline;
        [SerializeField] private GetVector3 m_Start = new GetVector3();
        [SerializeField] private GetVector3 m_End = new GetVector3(Vector3.up);
        [SerializeField] private GetNumber m_Radius = new GetNumber(0.5f);
        [SerializeField] private GetColor m_Color = new GetColor(Color.green.SetAlpha(0.5f));
        [SerializeField] private GetNumber m_Duration = new GetNumber(1f);

        protected override string GetTitle(GameObject source) => $"Display {this.m_Mode} Capsule from {this.m_Start} to {this.m_End}";

        protected override Awaitable Run(Args args)
        {
            GizmosManager.Capsule3D(
                this.m_Start.Get(args),
                this.m_End.Get(args),
                this.m_Radius.GetFloat(args),
                this.m_Color.Get(args),
                this.m_Mode,
                this.m_Duration.GetFloat(args)
            );

            return Done;
        }
    }
}

```

