---
tags:
    - "UI, Layout"
---

# Horizontal Layout Group Is Destroyed

[UI](../../index.md) / [Layout](../index.md) / [Horizontal Layout Group](index.md) / **Horizontal Layout Group Is Destroyed**

## Description

Compares the Is Destroyed method of Horizontal Layout Group component to another value

## Parameters

| Name | Description |
| :--- | :---------- |
| Horizontal Layout Group |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Horizontal Layout Group Is Destroyed")]
    [Category("UI/Layout/Horizontal Layout Group/Is Destroyed")]
    [Description("Compares the Is Destroyed method of Horizontal Layout Group component to another value")]
    
    [Image(typeof(IconHorizontalLayoutGroup), ColorTheme.Type.TextLight)]
    [Keywords("UI, Layout")]
    
    [Parameter("Horizontal Layout Group")]
    
    [Serializable]
    public class GenConditionBool_HorizontalLayoutGroup_CheckIsDestroyed_0 : Condition
    {
        [SerializeField] private GetGameObject m_HorizontalLayoutGroup = new GetGameObject(
            new GenTypeGameObject_HorizontalLayoutGroup()
        );
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Is Destroyed");
            string parameters = $"()";
            return $"{this.m_HorizontalLayoutGroup} {method}";
        }
        
        protected override bool Run(Args args)
        {
            HorizontalLayoutGroup component = this.m_HorizontalLayoutGroup.Get<HorizontalLayoutGroup>(args);
            if (component == null) return false;
            
            bool value = component.IsDestroyed();
            
            return value;
        }
    }
}


```

