---
tags:
    - "Physics, 2D"
---

# Hinge Joint 2D Use Limits

[Physics 2D](../../index.md) / [Joint](../index.md) / [Hinge Joint 2D](index.md) / **Hinge Joint 2D Use Limits**

## Description

Compares the Use Limits property of Hinge Joint 2D component to another value

## Parameters

| Name | Description |
| :--- | :---------- |
| Hinge Joint 2D |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Hinge Joint 2D Use Limits")]
    [Category("Physics 2D/Joint/Hinge Joint 2D/Use Limits")]
    [Description("Compares the Use Limits property of Hinge Joint 2D component to another value")]

    [Image(typeof(IconHinge), ColorTheme.Type.Lime, typeof(Badge2D))]
    [Keywords("Physics, 2D")]

    [Parameter("Hinge Joint 2D")]

    [Serializable]
    public class GenConditionBool_HingeJoint2D_CheckUseLimits : Condition
    {
        [SerializeField] private GetGameObject m_HingeJoint2D = new GetGameObject(
            new GenTypeGameObject_HingeJoint2D()
        );

        protected override string GetTitle(GameObject source)
        {
            string member = TextUtils.ThemeAsKeyword("Use Limits");
            return $"{this.m_HingeJoint2D} {member}";
        }

        protected override bool Run(Args args)
        {
            HingeJoint2D component = this.m_HingeJoint2D.Get<HingeJoint2D>(args);
            if (component == null) return false;

            return component.useLimits;
        }
    }
}
```

