# Mesh Renderer

- [Mesh Renderer Stitch Lightmap Seams](genconditionbool-meshrenderer-checkstitchlightmapseams.md)
- [Mesh Renderer Get Shader User Value](genconditioninteger-meshrenderer-checkgetshaderuservalue-0.md)
- [Mesh Renderer Sub Mesh Start Index](genconditioninteger-meshrenderer-checksubmeshstartindex.md)
- [Mesh Renderer Scale In Lightmap](genconditionnumber-meshrenderer-checkscaleinlightmap.md)

