---
tags:
    - "Fail"
    - "Failure"
    - "No"
---

# False

[Constants](index.md) / **False**

## Description

Returns always False

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("False")]
    [Image(typeof(IconToggleOff), ColorTheme.Type.Red)]
    
    [Description("Returns always False")]
    [Category("Constants/False")]
    
    [Keywords("Fail", "Failure", "No")]
    
    [Serializable]
    public class ConditionCoreFalse : Condition
    {
        protected override string GetTitle(GameObject source) => TextUtils.ThemeAsConstant("False");

        protected override bool Run(Args args)
        {
            return false;
        }
    }
}
```

