---
tags:
    - "Check"
    - "Equals"
    - "Same"
---

# Compare Quaternions

[Compare](index.md) / **Compare Quaternions**

## Description

Returns true if two Quaternions are equal

## Parameters

| Name | Description |
| :--- | :---------- |
| Value 1 | The Quaternion targeted |
| Value 2 | The Quaternion to compare against |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Compare Quaternions")]
    [Image(typeof(IconQuaternion), ColorTheme.Type.Lime)]
    
    [Description("Returns true if two Quaternions are equal")]
    [Category("Compare/Compare Quaternions")]
    
    [Parameter("Value 1", "The Quaternion targeted")]
    [Parameter("Value 2", "The Quaternion to compare against")]
    
    [Keywords("Check", "Equals", "Same")]
    
    [Serializable]
    public class ConditionCoreCompareQuaternion : Condition
    {
        [SerializeField] private GetQuaternion m_Value1 = new GetQuaternion();
        [SerializeField] private GetQuaternion m_Value2 = new GetQuaternion();

        protected override string GetTitle(GameObject source) => $"{this.m_Value1} = {this.m_Value2}";

        protected override bool Run(Args args)
        {
            Quaternion value1 = this.m_Value1.Get(args);
            Quaternion value2 = this.m_Value2.Get(args);
            
            return value1 == value2;
        }
    }
}
```

