---
tags:
    - "Check"
    - "Equals"
    - "Same"
    - "Similar"
    - "Less"
    - "Greater"
    - "Bigger"
    - "Smaller"
    - "Approximately"
---

# Compare Numbers

[Compare](index.md) / **Compare Numbers**

## Description

Returns true if two Numbers are equal

## Parameters

| Name | Description |
| :--- | :---------- |
| Value 1 | The Number targeted |
| Value 2 | The Number to compare against |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Compare Numbers")]
    [Image(typeof(IconNumber), ColorTheme.Type.Teal)]
    
    [Description("Returns true if two Numbers are equal")]
    [Category("Compare/Compare Numbers")]
    
    [Parameter("Value 1", "The Number targeted")]
    [Parameter("Value 2", "The Number to compare against")]
    
    [Keywords("Check", "Equals", "Same", "Similar")]
    [Keywords("Less", "Greater", "Bigger", "Smaller", "Approximately")]
    
    [Serializable]
    public class ConditionCoreCompareNumber : Condition
    {
        [SerializeField] private GetNumber m_Value1 = new GetNumber();
        [SerializeField] private GetNumber m_Value2 = new GetNumber();
        
        [SerializeField] private CompareNumber m_Compare = new CompareNumber();

        protected override string GetTitle(GameObject source) => $"{this.m_Value1} {this.m_Compare} {this.m_Value2}";

        protected override bool Run(Args args)
        {
            double value1 = this.m_Value1.Get(args);
            double value2 = this.m_Value2.Get(args);
            
            return this.m_Compare.Compare(value1, value2);
        }
    }
}
```

