---
tags:
    - "Check"
    - "Equals"
    - "Same"
---

# Compare Bools

[Compare](index.md) / **Compare Bools**

## Description

Returns true if two Booleans are equal

## Parameters

| Name | Description |
| :--- | :---------- |
| Value 1 | The Boolean targeted |
| Value 2 | The Boolean to compare against |

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Compare Bools")]
    [Image(typeof(IconToggleOn), ColorTheme.Type.Red)]

    [Description("Returns true if two Booleans are equal")]
    [Category("Compare/Compare Bools")]

    [Parameter("Value 1", "The Boolean targeted")]
    [Parameter("Value 2", "The Boolean to compare against")]

    [Keywords("Check", "Equals", "Same")]

    [Serializable]
    public class ConditionCoreCompareBool : Condition
    {
        [SerializeField] private GetBool m_Value1 = new GetBool();
        [SerializeField] private GetBool m_Value2 = new GetBool();

        protected override string GetTitle(GameObject source) => $"{this.m_Value1} = {this.m_Value2}";

        protected override bool Run(Args args)
        {
            bool value1 = this.m_Value1.Get(args);
            bool value2 = this.m_Value2.Get(args);

            return value1 == value2;
        }
    }
}

```

