---
tags:
    - "Palette"
---

# Lawn Green

[Color](index.md) / **Lawn Green**

## Description

Compares the Lawn Green static property of Color class to another value

## Parameters

| Name | Description |
| :--- | :---------- |
| Value |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Lawn Green")]
    [Category("Color/Lawn Green")]
    [Description("Compares the Lawn Green static property of Color class to another value")]

    [Image(typeof(IconColor), ColorTheme.Type.Pink)]
    [Keywords("Palette")]

    [Parameter("Value")]

    [Serializable]
    public class GenConditionColor_Color_CheckLawnGreen : Condition
    {
        [SerializeField] private GetColor m_Value = new GetColor();

        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Color");
            string member = TextUtils.ThemeAsKeyword("Lawn Green");
            return $"{className} {member} = {this.m_Value}";
        }

        protected override bool Run(Args args)
        {
            return Color.lawnGreen == (Color) this.m_Value.Get(args);
        }
    }
}
```

