---
tags:
    - "App, Game, Settings, Configuration"
---

# Can Streamed Level Be Loaded

[Application](index.md) / **Can Streamed Level Be Loaded** LevelName

## Description

Compares the Can Streamed Level Be Loaded static method of Application class to another value

## Parameters

| Name | Description |
| :--- | :---------- |
| Level Name |  |

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Can Streamed Level Be Loaded")]
    [Category("Application/Can Streamed Level Be Loaded", "LevelName")]
    [Description("Compares the Can Streamed Level Be Loaded static method of Application class to another value")]
    
    [Image(typeof(IconCog), ColorTheme.Type.TextLight)]
    [Keywords("App, Game, Settings, Configuration")]
    
    [Parameter("Level Name")]
    
    [Serializable]
    public class GenConditionBool_Application_CheckCanStreamedLevelBeLoaded_1_StringLevelName : Condition
    {
        [SerializeField] private GetString m_LevelName = new GetString();
        
        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Application");
            string method = TextUtils.ThemeAsKeyword("Can Streamed Level Be Loaded");
            return $"{className} {method} ({this.m_LevelName})";
        }
        
        protected override bool Run(Args args)
        {
            bool value = Application.CanStreamedLevelBeLoaded(
                (string) this.m_LevelName.Get(args)
            );
            
            return value;
        }
    }
}


```

