# Animator

- [Animator Animate Physics](genconditionbool-animator-checkanimatephysics.md)
- [Animator Apply Root Motion](genconditionbool-animator-checkapplyrootmotion.md)
- [Animator Fire Events](genconditionbool-animator-checkfireevents.md)
- [Animator Get Bool](genconditionbool-animator-checkgetbool-1-intid.md)
- [Animator Get Bool](genconditionbool-animator-checkgetbool-1-stringname.md)
- [Animator Has Bound Playables](genconditionbool-animator-checkhasboundplayables.md)
- [Animator Has Root Motion](genconditionbool-animator-checkhasrootmotion.md)
- [Animator Has State](genconditionbool-animator-checkhasstate-2.md)
- [Animator Has Transform Hierarchy](genconditionbool-animator-checkhastransformhierarchy.md)
- [Animator Is Human](genconditionbool-animator-checkishuman.md)
- [Animator Is Initialized](genconditionbool-animator-checkisinitialized.md)
- [Animator Is In Transition](genconditionbool-animator-checkisintransition-1.md)
- [Animator Is Matching Target](genconditionbool-animator-checkismatchingtarget.md)
- [Animator Is Optimizable](genconditionbool-animator-checkisoptimizable.md)
- [Animator Is Parameter Controlled By Curve](genconditionbool-animator-checkisparametercontrolledbycurve-1-intid.md)
- [Animator Is Parameter Controlled By Curve](genconditionbool-animator-checkisparametercontrolledbycurve-1-stringname.md)
- [Animator Keep Animator State On Disable](genconditionbool-animator-checkkeepanimatorstateondisable.md)
- [Animator Layers Affect Mass Center](genconditionbool-animator-checklayersaffectmasscenter.md)
- [Animator Log Warnings](genconditionbool-animator-checklogwarnings.md)
- [Animator Stabilize Feet](genconditionbool-animator-checkstabilizefeet.md)
- [Animator Write Default Values On Disable](genconditionbool-animator-checkwritedefaultvaluesondisable.md)
- [Animator Avatar Root](genconditiongameobject-animator-checkavatarroot.md)
- [Animator Get Bone Transform](genconditiongameobject-animator-checkgetbonetransform-1.md)
- [Animator Get Current Animator Clip Info Count](genconditioninteger-animator-checkgetcurrentanimatorclipinfocount-1.md)
- [Animator Get Integer](genconditioninteger-animator-checkgetinteger-1-intid.md)
- [Animator Get Integer](genconditioninteger-animator-checkgetinteger-1-stringname.md)
- [Animator Get Layer Index](genconditioninteger-animator-checkgetlayerindex-1.md)
- [Animator Get Next Animator Clip Info Count](genconditioninteger-animator-checkgetnextanimatorclipinfocount-1.md)
- [Animator Layer Count](genconditioninteger-animator-checklayercount.md)
- [Animator Parameter Count](genconditioninteger-animator-checkparametercount.md)
- [Animator String To Hash](genconditioninteger-animator-checkstringtohash-1.md)
- [Animator Feet Pivot Active](genconditionnumber-animator-checkfeetpivotactive.md)
- [Animator Get Float](genconditionnumber-animator-checkgetfloat-1-intid.md)
- [Animator Get Float](genconditionnumber-animator-checkgetfloat-1-stringname.md)
- [Animator Get IK Hint Position Weight](genconditionnumber-animator-checkgetikhintpositionweight-1.md)
- [Animator Get IK Position Weight](genconditionnumber-animator-checkgetikpositionweight-1.md)
- [Animator Get IK Rotation Weight](genconditionnumber-animator-checkgetikrotationweight-1.md)
- [Animator Get Layer Weight](genconditionnumber-animator-checkgetlayerweight-1.md)
- [Animator Gravity Weight](genconditionnumber-animator-checkgravityweight.md)
- [Animator Human Scale](genconditionnumber-animator-checkhumanscale.md)
- [Animator Left Feet Bottom Height](genconditionnumber-animator-checkleftfeetbottomheight.md)
- [Animator Pivot Weight](genconditionnumber-animator-checkpivotweight.md)
- [Animator Playback Time](genconditionnumber-animator-checkplaybacktime.md)
- [Animator Recorder Start Time](genconditionnumber-animator-checkrecorderstarttime.md)
- [Animator Recorder Stop Time](genconditionnumber-animator-checkrecorderstoptime.md)
- [Animator Right Feet Bottom Height](genconditionnumber-animator-checkrightfeetbottomheight.md)
- [Animator Speed](genconditionnumber-animator-checkspeed.md)
- [Animator Body Rotation](genconditionquaternion-animator-checkbodyrotation.md)
- [Animator Delta Rotation](genconditionquaternion-animator-checkdeltarotation.md)
- [Animator Get IK Rotation](genconditionquaternion-animator-checkgetikrotation-1.md)
- [Animator Root Rotation](genconditionquaternion-animator-checkrootrotation.md)
- [Animator Target Rotation](genconditionquaternion-animator-checktargetrotation.md)
- [Animator Get Layer Name](genconditionstring-animator-checkgetlayername-1.md)
- [Animator Angular Velocity](genconditionvector3-animator-checkangularvelocity.md)
- [Animator Body Position](genconditionvector3-animator-checkbodyposition.md)
- [Animator Delta Position](genconditionvector3-animator-checkdeltaposition.md)
- [Animator Get IK Hint Position](genconditionvector3-animator-checkgetikhintposition-1.md)
- [Animator Get IK Position](genconditionvector3-animator-checkgetikposition-1.md)
- [Animator Pivot Position](genconditionvector3-animator-checkpivotposition.md)
- [Animator Root Position](genconditionvector3-animator-checkrootposition.md)
- [Animator Target Position](genconditionvector3-animator-checktargetposition.md)
- [Animator Velocity](genconditionvector3-animator-checkvelocity.md)

