# Reflection Probe Default Texture

[Rendering](../index.md) / [Reflection Probe](index.md) / **Reflection Probe Default Texture**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :red_circle: Cannot Write

</div>

## Description

The Default Texture static property of the Reflection Probe class

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Reflection Probe Default Texture")]
    [Category("Rendering/Reflection Probe/Default Texture")]
    [Description("The Default Texture static property of the Reflection Probe class")]
    
    [Image(typeof(IconReflectionProbe), ColorTheme.Type.Blue)]
    
    [Serializable]
    public class GenTypeTexture_ReflectionProbe_DefaultTexture : TypeTexture
    {
        
        public override Texture GetPreview(GameObject source)
        {
            return ReflectionProbe.defaultTexture;
        }
        
        public override Texture Get(Args args)
        {
            return ReflectionProbe.defaultTexture;
        }
        
        public override string ToString()
        {
            return $"Reflection Probe Default Texture";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}


```

