---
tags:
    - "Loaded"
    - "Current"
---

# Active Scene

<div class="grid cards" markdown>

* :green_circle: Can Read

* :red_circle: Cannot Write

</div>

## Description

The current active scene

## Code

```cs
using System;
using UnityEngine.SceneManagement;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Active Scene")]
    [Category("Active Scene")]
    
    [Description("The current active scene")]
    [Image(typeof(IconUnity), ColorTheme.Type.Blue)]
    
    [Keywords("Loaded", "Current")]
    
    [Serializable]
    public class TypeSceneActive : TypeScene
    {
        public override int Get(Args args)
        {
            Scene scene = SceneManager.GetActiveScene();
            return scene.buildIndex;
        }

        public override string ToString()
        {
            return "Active Scene";
        }
    }
}
```

