---
tags:
    - "Target"
---

# Target Rotation

[Args](index.md) / **Target Rotation**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :green_circle: Can Write

</div>

## Description

The Transform rotation of the Target object

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get, Set]
    
    [Title("Target Rotation")]
    [Category("Args/Target Rotation")]
    
    [Description("The Transform rotation of the Target object")]
    [Image(typeof(IconTarget), ColorTheme.Type.Yellow)]
    
    [Keywords("Target")]
    
    [Serializable]
    public class TypeQuaternionTargetRotation : TypeQuaternion
    {
        public override Quaternion Get(Args args)
        {
            return args.Target != null ? args.Target.transform.rotation : Quaternion.identity;
        }

        public override void Set(Quaternion value, Args args)
        {
            if (args.Target == null) return;
            args.Target.transform.rotation = value;
        }

        public override string ToString() => "Target Rotation";

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

```

