---
tags:
    - "Graphics, Quality, Options, Performance"
---

# Quality Settings Maximum LOD Level

[Settings](../index.md) / [Quality Settings](index.md) / **Quality Settings Maximum LOD Level**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :green_circle: Can Write

</div>

## Description

The Maximum LOD Level static property of the Quality Settings class

## Code

```cs
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    [Set]

    [Title("Quality Settings Maximum LOD Level")]
    [Category("Settings/Quality Settings/Maximum LOD Level")]
    [Description("The Maximum LOD Level static property of the Quality Settings class")]

    [Image(typeof(IconCog), ColorTheme.Type.TextLight, typeof(BadgeSettings))]
    [Keywords("Graphics, Quality, Options, Performance")]

    [Serializable]
    public class GenTypeInteger_QualitySettings_MaximumLODLevel : TypeNumber
    {

        public override double GetPreview(GameObject source)
        {
            return QualitySettings.maximumLODLevel;
        }

        public override double Get(Args args)
        {
            return QualitySettings.maximumLODLevel;
        }

        public override void Set(double value, Args args)
        {
            QualitySettings.maximumLODLevel = (int) value;
        }

        public override string ToString()
        {
            return $"Quality Settings Maximum LOD Level";
        }

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}
```

