---
tags:
    - "Upper"
    - "Integer"
    - "Convert"
    - "Next"
---

# Ceil

[Math](../index.md) / [Arithmetic](index.md) / **Ceil**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :red_circle: Cannot Write

</div>

## Description

Returns the smallest integer greater than or equal to the number

## Code

```cs
using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Ceil")]
    [Category("Math/Arithmetic/Ceil")]
    
    [Description("Returns the smallest integer greater than or equal to the number")]
    [Image(typeof(IconNumber), ColorTheme.Type.Yellow, typeof(BadgeCeil))]
    
    [Keywords("Upper", "Integer", "Convert", "Next")]
    
    [Serializable]
    public class TypeNumberMathCeil : TypeNumber
    {
        [SerializeField] private GetNumber m_Number = new GetNumber();

        public override double GetPreview(GameObject source) => Math.Ceiling(this.m_Number.GetPreview(source));

        public override double Get(Args args)
        {
            double number = this.m_Number.Get(args);
            return Math.Ceiling(number);
        }

        public override string ToString()
        {
            return $"Ceil({this.m_Number})";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}
```

