---
tags:
    - "Screen"
    - "Mobile"
    - "Fingers"
    - "Tap"
    - "Amount"
---

# Touch Count

[Input](index.md) / **Touch Count**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :red_circle: Cannot Write

</div>

## Description

Returns how many fingers are currently touching the screen

## Code

```cs
using System;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]

    [Title("Touch Count")]
    [Category("Input/Touch Count")]

    [Description("Returns how many fingers are currently touching the screen")]
    [Image(typeof(IconTouch), ColorTheme.Type.Blue, typeof(BadgeHash))]

    [Keywords("Screen", "Mobile", "Fingers", "Tap", "Amount")]

    [Serializable]
    public class TypeNumberInputTouchCount : TypeNumber
    {
        public override double Get(Args args)
        {
            Touchscreen touchscreen = Touchscreen.current;
            if (touchscreen == null) return 0d;

            int count = 0;
            foreach (TouchControl touch in touchscreen.touches)
            {
                if (touch.press.isPressed) count += 1;
            }

            return count;
        }

        public override string ToString()
        {
            return "Touch Count";
        }

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

```

