# Input

- [Game Object under Cursor 2D](typegameobjectinputcursorphysics2d.md)
- [Game Object under Cursor 3D](typegameobjectinputcursorphysics3d.md)
- [Game Object under Cursor UI](typegameobjectinputcursorui.md)
- [Selected Game Object](typegameobjectinputselectedui.md)

- [Player Input](player-input/index.md)

