# Joint

- [Character Joint](gentypegameobject-characterjoint.md)
- [Configurable Joint](gentypegameobject-configurablejoint.md)
- [Fixed Joint](gentypegameobject-fixedjoint.md)
- [Hinge Joint](gentypegameobject-hingejoint.md)
- [Joint](gentypegameobject-joint.md)
- [Spring Joint](gentypegameobject-springjoint.md)

