---
tags:
    - "Screen"
    - "Mobile"
    - "Tap"
    - "Finger"
    - "Press"
---

# Is Touching

[Input](index.md) / **Is Touching**

<div class="grid cards" markdown>

* :green_circle: Can Read

* :red_circle: Cannot Write

</div>

## Description

Returns true if at least one finger is touching the screen

## Code

```cs
using System;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]

    [Title("Is Touching")]
    [Category("Input/Is Touching")]

    [Description("Returns true if at least one finger is touching the screen")]
    [Image(typeof(IconTouch), ColorTheme.Type.Blue)]

    [Keywords("Screen", "Mobile", "Tap", "Finger", "Press")]

    [Serializable]
    public class TypeBoolInputTouching : TypeBool
    {
        public override bool Get(Args args)
        {
            Touchscreen touchscreen = Touchscreen.current;
            if (touchscreen == null) return false;

            foreach (TouchControl touch in touchscreen.touches)
            {
                if (touch.press.isPressed) return true;
            }

            return false;
        }

        public override string ToString()
        {
            return "Touching Screen";
        }

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

```

