# Game Object

- [Game Object Active in Hierarchy](typeboolgameobjectactiveinhierarchy.md)
- [Game Object Active Self](typeboolgameobjectactiveself.md)
- [Is Destroying Game Object](typeboolgameobjectdestroying.md)
- [Game Object Exists](typeboolgameobjectexists.md)
- [Game Object is Static](typeboolgameobjectisstatic.md)

