# Animator

- [Animator Animate Physics](gentypebool-animator-animatephysics.md)
- [Animator Apply Root Motion](gentypebool-animator-applyrootmotion.md)
- [Animator Fire Events](gentypebool-animator-fireevents.md)
- [Animator Get Bool](gentypebool-animator-getbool-1-intid.md)
- [Animator Get Bool](gentypebool-animator-getbool-1-stringname.md)
- [Animator Has Bound Playables](gentypebool-animator-hasboundplayables.md)
- [Animator Has Root Motion](gentypebool-animator-hasrootmotion.md)
- [Animator Has State](gentypebool-animator-hasstate-2.md)
- [Animator Has Transform Hierarchy](gentypebool-animator-hastransformhierarchy.md)
- [Animator Is Human](gentypebool-animator-ishuman.md)
- [Animator Is Initialized](gentypebool-animator-isinitialized.md)
- [Animator Is In Transition](gentypebool-animator-isintransition-1.md)
- [Animator Is Matching Target](gentypebool-animator-ismatchingtarget.md)
- [Animator Is Optimizable](gentypebool-animator-isoptimizable.md)
- [Animator Is Parameter Controlled By Curve](gentypebool-animator-isparametercontrolledbycurve-1-intid.md)
- [Animator Is Parameter Controlled By Curve](gentypebool-animator-isparametercontrolledbycurve-1-stringname.md)
- [Animator Keep Animator State On Disable](gentypebool-animator-keepanimatorstateondisable.md)
- [Animator Layers Affect Mass Center](gentypebool-animator-layersaffectmasscenter.md)
- [Animator Log Warnings](gentypebool-animator-logwarnings.md)
- [Animator Stabilize Feet](gentypebool-animator-stabilizefeet.md)
- [Animator Write Default Values On Disable](gentypebool-animator-writedefaultvaluesondisable.md)

